|
|
Welcome to Havocs Realm, a browser based game derived from RPG/Strategy playing styles.
Take your characters further into experience by training them or through attacking other
kingdoms. Conquer alliances by waging war. With a shorter tick time, there is
always something to keep you occupied. Good Luck!
Signup Now!
2/6/08
A new round will begin signup mode today at approximately 18:00:00. So far the passport system has been
incorporated as well as a live chat into the game interface. Updates that did not get finished last round will
be finished for this round.
You can signup for your passport account at TGPassport - Use a valid email.
Account Activation will be required in 1-2 weeks.
Note: Upgrades can now be bought. A different paypal account is being used for now.
12/5/07
Round 19 has begun! The updates are below.
Description of what was killed in elemental attacks
Dragon now knocks down alliance buildings
KPS Rule is based on the amount of players
Make one page for [auction] [barter]
Make one page for character including [Hire] [Explore] [Units] [Train] [Add Units]
Make one page for [Gems] [Special Items] [Supplies]
Add more special items, Havoc Equipment
Record thieving scans in the news
Gain 1/2xp from training grounds
Able to donate 10% of plains to alliance to build resource buildings (no upkeep cost)
All characters count towards XP unless officially dead
Legendary Spells:
- Heretic
- Lv 12 - Curse
- Lv 12 - Remove Curse
- Lv 13 - Havoc's Mystic Shield
- Lv 14 - Loves Embrace
- Lv 15 - Havoc's Protective Hand
- Warlock
- Lv 12 - Terrify Enemies
- Lv 13 - Mystic Scan
- Lv 14 - Sun Burst
- Lv 15 - The Flood
War
No time limit on war
One side must surrender
Min. war time is 12 ticks
Record all war stats
11/28/07
Havocs Realms is roughly 5 months behind on paying the web hosting bill and is coming
up on the sixth month. Around $100 will be needed
to completely pay the bill. Please help in either donating using the paypal link
or by purchasing items in the game. Thank You!
Donations $60 : $100.00 Target
11/2/07
Here are the updates for this round of Havocs Realm. This round will last for 2-4 weeks.
The passport system is not ready yet. We are working on purchasing the website for it. The majority
of the coding is already done. The next round will support the passport system.
10 minute ticks
Once deceased, character will die in 12 hours instead of 6 hours
Subunits decreased to 5 per level
Check All box for military
All Weapons/Armor being deleted when a character dies [fixed]
DB Backup Modifications
More updates will follow. I did not have much time to do coding on this round but I did what I could.
10/20/07
A new round of Havocs Realm will start signup mode November 2nd approximately at 18:00:00 server
time. The passport system will be in place and many changes will be made to the game. The changes
will be listed as the deadline approaches.
6/20/07
Havocs Realm will be merging with Nations of War.
A gaming network will be formed between the two games and you will be required to signup
for a Game Passport. It will be a one time signup method and this passport system will also keep track
of your scores throughout both games.
Due to this merging, time and money must be sacraficed. Donations are welcome. Any donaters will
be credited on their Game Passport. These credits will be usable towards items in either game.
Donations $175 : $150.00 Target
5/10/07
The current round will end Monday 5-14-07.
Signup mode for the next round will begin Wednesday and the ticker will start friday.
5/9/07
Havocs Realm: Chaos Round has entered signup mode. The ticker will start today.
5 Minute ticks
20 Character Limit
Random special event / hour
Newbie Mode = 1/2 day
50 subunits / level of char
Buildings = 5xp
Units = 25xp
Xp gain from land gain = 10xp/land
20% chance of finding a gem each tick via exploring
Lasts 2 weeks
NO
Quests
Training Grounds
Special Items (Gems can be found through exploring and lottery)
KPS
Upgrades (Buying with Money)
4/12/07
Havocs Realm: Unleash the Havoc; Round 16 Updates
Changes
After disbanding alliance you cannot remake for at least 1 day
Alliance Message all
Able to donate all resources at a time to the alliance fund
5% chance to finding a gem while exploring for resources
Barter is available to everyone, no research needed
Lottery will happen twice a day with a 50% chance of winning a gem
3 warlocks needed to summon a dragon instead of 5
Dragon steals 25% cp from all kingdoms and 25% from the alliance fund
Peace has a cooldown time of 3 hours
Peace time shortened to 4 ticks
Message max increased to 200
Rank bonus displayed on attack pages (there was a bug with it before that was fixed as well)
Resource gains from exploring increased greatly
Different return times for spells
Quest to give pure gem
Gems received via quest rewards randomly change daily
You can choose KPS setting upon signing up
Cannot cast peace on your own kingdom
Bug Fixes
When entering vacation mode, character xp would not be calculated
Resource gain display on exploration page while special event was going on
Not getting extra gain for ranks
4/8/07
Round 15 will end at 10:00:00 server time on thursday 4/12/07
Round 16 signup mode will start at 12:00:00.
3/14/07
Round 15 signup mode will start at 12:00:00 server time thursday 3/15/07.
Havocs Realm: Unleash the Havoc; Round 15 Updates
CP Mines now produce double
Fix: Legendary characters can use what their lower class used
Fix: Elementals fixed; you can now summon them
You now gain 5xp per land gained in an attack instead of 1xp per land
Training ground xp decreased greatly for level 11+ monsters
On training grounds, if you find a gem, there is a 75% chance that it is a shard, 20% that it is a full gem, and a 5% chance that it is a pure gem
Dispel Magic spell added to Mage level 6 spells
Spells spruced up; more descriptions and there was a bug with the subunit spells which was fixed
2/7/07
Round 13 ends today at 11:00:00 server time. The scores will be logged and
Round 14 will begin shortly after. Here are the changes to the game.
Havocs Realm: Unleash the Havoc; Round 14 Updates
Mage/Priest spells introduced
List all alliance members in alliance center
More of a description for weapons on the barter
Avg/Min/Max power displayed on thieving report and on attack page
Subunits were not doing damage, fixed
Fixed HP bar display on military page, 0/xxx hp was still showing a percent
Another level of gems added which are significantly more powerful
Inventory items allowed to be bartered
Alliance Limit changed to 6
Many more special items and quests
1/3/07
The next round will begin 1/4/07 at 10:00:00 server time. The ticker will start
sunday at 10:00:00 server time.
11/21/06
The next round will begin 11/23/06 at 10:00:00 server time. The ticker will start
saturday at 10:00:00 server time.
11/01/06
Havocs Realm went offline due to the domain name expiring.
The domain has been renewed and a new round is in store.
Post on the forums for changes you would like to see.
The current game might not be able to be restored so if that is the case, people
that made purchases on the game will be credited.
9/25/06
Havocs Realm: Unleash the Havoc; Round 12 Updates
Quests Added
XP is spread among every character that is alive
You can gain cp, xp, and/or special item
You can only have 3 ongoing quests at a time
Subunits increase min and max power now
Items can now modify the following with special gem upgrades
*power, speed, evasion, intelligence,thievery,exploring,hp
Nightstalkers are undetected on a military scan
+15% to thievery during the night
Watch towers only have power defense, not thieving defense
Speed benefits are now rounded instead of floored
ex: 3.4 = 3, 4.8 = 5 (where as it was rounded down to 4 before)
Start out with 50 recruits
2 swords added (some reason they got deleted before)
Leveling takes time, levels * 2
Minimum explore is 5 ticks
Training bug display error fixed (says chars were dieing when really they werent)
Absolute minimum speed is 2
Inventory increased to 40 slots
Miner was receiving wrong research upon signup, fixed
3 new training areas added
Cannot join/leave/be kicked during an alliance war
Can delete alliance after 1 day at war if at war
GEMS (affects any item)
3 gems max per item
4 shards to make a full gem
Amethyst Shard - exploring + 10
Topaz Shard ---- intelligence + 10
Opal Shard ----- thievery + 10
Sapphire Shard - evasion + 4
Emerald Shard -- hp + 10
Ruby Shard ----- power + 4
Diamond Shard -- speed - 1
Full Amethyst - exploring + 20 exploring points
Full Topaz ---- intelligence + 20
Full Opal ----- thievery + 20
Full Sapphire - evasion + 8
Full Emerald -- hp + 20
Full Ruby ----- power + 8
Full Diamond -- speed - 2
4 shards make a full gem which is alot more powerful
4 shards/full gems to an item
once used on a weapon, they cannot be taken off
9/25/06
Round 11 ends 9/27/06 at 12:00:00 server time. Round 12 signup mode will begin the same day at 1:00:00 server time.
The ticker starts 9/29/06 at 20:00:00. Good Luck!
9/1/06
Prizes for placing will not be granted until the player base builds up somewhat more. Round 11 updates will
be posted soon! Good Luck!
8/30/06
Havocs Realm Round 11 begins signup mode on 7/01/06 at 14:00:00 (Friday). Round 10 will end the same day.
Updates will be posted
7/30/06
Havocs Realm Round 10 begins signup mode today at 18:00:00. Some small updates have been made.
This round will run 2 weeks to about a month.
Havocs Realm: Unleash the Havoc; Round 9 Updates
You can now get legendary characters at level 9
Your fatigue is completely healed when using a heal all elemental
Research values increased
KPS changed: the current system still applies but if you are 4x or 1/4x the size of the kingdom you are
trying to attack, then you wont be able to attack them
7/28/06
Havocs Realm will be running an advertising campaign to help advertise the game on sites such as mpogd.com.
Once the player base increases, Havocs Realm will welcome cash prizes again. Please help in this effort to
increase the amount of players, thanks.
Donations $116 : $200.00 Target
7/27/06
The current round of Havocs Realm will end saturday 7/29/06. The next round will begin signup mode
on sunday. Please visit the forums and post some new additions you would like to see to Havocs
Realm.
7/05/06
Havocs Realm: Unleash the Havoc; Round 9 Updates
Double Strike changed to Power Strike: Instead of 200% damage, it now does 125% damage
Start off with 4 characters now : Mage, Savage, Priest, Ranger
Max characters increased by 5
Training grounds complete: operates with up to 4 characters
xp gains
1 level higher - 75%
2 levels higher - 50%
3 levels higher - 25%
4 levels higher - 10%
5+ levels higher - 0%
Resting is now a max of 6 ticks; resting bug fixed as well
You can attack as long as your characters are not fatigued
Once a kingdom is at 200 plains, you only gain 10 plains per hit
Fatigue attribute; you can only attack a total a 10 times, then you must rest or your character cannot attack (training grounds and regular attacking)
Alliance Leaders can now make any person in the alliance an AAL, WL, and TL
Upgrade available to increase your maximum fatigue level from 10 to 13
10 minute ticks
World Research removed
Arena removed
Training Ground building removed
7/04/06
Round 9 signup mode starts 7/05/06 at 16:00:00 server time. Ticker will start 7/07/06 at 16:00:00 server time.
6/21/06
Round 8 ends on early terms. Beta 6 is going to run again in a testing phase at 2 minute ticks.
4/29/06
Round 8 begins today at 15:00:00 server time.
Havocs Realm: Round 8 Updates
Can only attack 4x
Your attacks will fill up each tick
KPS changed
You can attack anyone 1/2 and 2x your size and gain the maximum
If you attack anyone less than 1/2 your size, you will do less damage and receieve less winnings; the smaller the kingdom the more of a penalty you will receive
Newbie status now lasts 4 days
You can leave when you want
Alliance limit is now 6 kingdoms
Alot more monsters as well as areas have been added to the training grounds
4/27/06
Round 8 signups will begin Saturday April 29 at 15:00:00. Ticker will begin Monday.
3/03/06
Round 7 has ended the scores have been logged. Round is now in development and is scheduled to
release in the next 1-2 weeks. Please make suggestions in the forums.
12/29/05
Havocs Realm Round 6 is underway. Signup for a chance to win $50.00 USD!
12/23/05
Havocs Realm Round 5 ends today at 18:00:00.
Round 6 signups will begin Monday 12/26 at 18:00:00 and the ticker will
start on Wednesday 12/28 at 18:00:00 server time.
11/01/05
Round 5 of Havocs Realm begins!
Havocs Realm: Unleash the Havoc; Round 5 Updates
3 new researches to increase copper production
3 new researches to increase lumber production
Kingdom Types are back and have been modified (check manual)
Leveling up changed, you have 4 points to distribute along with a point autmatically given to special skill
warrior = evasion
ranger = exploring
rogue = thieving
priest = researching
mage = researching
savage = nothing
2 new researched for training grounds
Return times (2 ticks) for exploring and researching
Heroes can only upgrade to legendary classes at level 15, you cannot hire legendary classes
Evasion now plays an important role: for every 2 points of evasion you take 1 less damage
Manual updated
New layout
All characters level up at the same rate now
Minimum and maximum power for weapons
Units now die during attacks , 75% of the damage is dealt to the character, 25% of the damage is dealt to the units
Priest units do not die
Exploring modified, 20 points to receive 1 plain
Other bug fixes
9/25/05
Havocs Realm is beginning a 1 month advertising campaign to raise money to advertise.
The next release is going to be a big release and this will be the perfect opportunity to
draw in players. People who donate $15 or more will be recognized for their donation if they desire.
Simply put in the name you want on the paypal screen where it says "Payment For:".
Please support us in this effort to gain players. Any amount will help.
Thanks,
Administration
Donations:$79.00
$20 - Dennis Wadhams
$15 - Chris Enright
$25 - Roma
6/25/05
Havocs Realm: Unleash the Havoc; Round 3 signups started today.
Havocs Realm: Unleash the Havoc; Round 3 Updates
Weapons/Spells require a certain level of the character that yields it
New Research: Legendary Classes
Champion (Fighter) - 10%+ power when equipping weapons
Warlock (Mage) - Ability to summon dragons
Paladin (Ranger) - 30% faster return times
Nightstalker (Rogue) - Benefits during night time: thieving increased by 15% (unit points count as well)
Heretic (Priest) - Heal all alliance members
World Research
Open Gate of Hell
Could not send 16 and 17th characters to research: fixed
Weather introduced
Night/Day changes every hour, weather changes every half hour
Sunny to Cloudy
Rain, Snow
Calm to Windy
Rain = +2 attack time
Thunderstorms = +4 attack time
Snow = +3 attack time
5/17/05
Havocs Realm: Circle of Chaos Beta 2 begins May 20th at 20:00:00 server time. Havocs Realm: Unleash the Havoc Round 2 ends May 18th.
Havocs Realm: Circle of Chaos; Beta 2 Updates
Alliance Research
Alliance Types
Alliance KPS removed
Kingdom Types
Desert - +5% Offense
Forest - +10% Lumber
Marsh - +5% Defense
Mountain - +10% Iron
Lottery upgraded (the starting jackpot is an average of all players silver)
Market items only cost silver now
Exploring cap updated
500 pts/plain up to 10,000 plains
10,000 pts/plain from 10,000-20,000 plains
20,000 pts/plain from 20,000+ plains
3/28/05
Havocs Realm: Unleash the Havoc; We have rolled back the database to the previous day as that seemed like the best option
We will continue Round 2 and sign ups have been re-enabled after making minor revisions. Anyone who previously had a purchased a premium account,
should still have one. If anyone has any questions please contact us.
3/15/05
Havocs Realm: Unleash the Havoc; Round 2 signup mode will begin Friday March 18 at 18:00:00 server time. The ticker will start on Sunday at 18:00:00 server time.
Havocs Realm: Unleash the Havoc; Round 2 Updates
Water elemental fixed
Unable to explore once you reach 20,000 plains
KPS set to 1/3 instead of 1/2
Premium options for accounts added; access them within the game
1/29/05
Havocs Realm: Circle of Chaos; Beta 1 signup mode will begin February 1 at 16:00:00 server time. The ticker will start on Thursday at 16:00:00 server time. At this time, Game 1 and Game 2 will end.
12/24/04
Due to the numerous requests to start Game 3 at a later date; Havocs Realm: Circle of Chaos; Beta 1 will start at a later date.
11/30/04
Multi scan has been run. Approximately 40 kingdoms were locked within each game. If you feel you have been locked incorrectly,
please email HavocsRealmADM@aol.com with your kingdom name, which game number (1 or 2 or both) you were locked in, and why you think you should be unlocked.
Emails of being locked were not sent out due to the number of multis.
11/25/04
Havocs Realm: Unleash the Havoc signup mode starts Friday 11-26-04 at 19:00:00 server time.
Havocs Realm: Unleash the Havoc; Round 1 Updates
XP gains by attacking
Fire elemental now destroys watch towers
Water elementals fixed
Towers are now worth as follows:
Normal Towers: Towers^1/2 * 500
Advanced Towers: Towers^1/2 * 750
Cannot disband alliance while at war
All subunits are now worth 10xp each
Plus more to come!!! Post suggestions in the public forums!
11/18/04
Game 2 signups is being pushed back a week. Signup mode will start Friday 11-26-04.
11/12/04
Game 1 Beta 1 signups start today, 11-12-04, at 17:00:00 server time. Signups for Game 2 Version 1 will begin the following friday.
Havocs Realm: The Beginning; Beta 1 Updates
Able to equip armor
Prices/Experience values rendered
5,000 exploration limit
Returning bug fixed
Kingdom Alliances
15 minute ticks
Beta 1 scores will be logged
11/06/04
Game 1 updates have begun. Game 1 signup mode will start Friday 11-12-04. Please visit the forums and post suggestions/comments for Game 1.
10/30/04:
Development Hour will be held on Sunday 10/31/04 at 16:30 server time on IRC. All games will end on Sunday as well.
10/23/04
The development hour will start 10/24/04 Sunday at 19:00:00 server time on IRC.
10/13/04:
Game 3 has started its testing phase. Ticks will run at every 3 minutes. All 3 games will run to the end of the month. At this point each game will be updated, fixed, and then released.
09/25/04
The server will be temporarily offline at 10pm EST or 22:00 server time today for updates. Down time should only be for about 20 minutes.
09/14/04:
Game 1 will be running a test game for about a week. Ticks will be 5 minutes and there will only be allowed 50 players. There will be 5 realms, 10 players per realm. Signups begin on 9/16/04 at 12:00:00.
09/02/04:
Game 2 signup mode will start Friday 9/03/04 at 20:00:00 server time. Ticker will start Sunday 9/05/04 20:00:00 server time.
08/08/04:
There have been many bug fixes for Game 1; check the public forums. The ticker for Game 1 will start 8/08/04 (Monday) at 15:00:00 server time.
08/07/04:
Signup mode for Game 1 will start 8/07/04 at 15:00:00 server time.
08/05/04:
The first game is scheduled to be released on 8/07/04; this saturday.
08/01/04:
New website designed launched. New game with sign up period beginning this week. More details to come.
|
|